majman!

1.5M ratings
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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
mrgan

“Wrong”

Just about the most asinine, presumptuous, hubris-filled thing a designer can say is that someone else’s design is “wrong”. That word is reserved for judgments of absolute truth or ethical guidance; for flawed mathematical proofs and crimes. And yet, allow me to declare the following: Jony Ive’s icon grid in iOS 7 is wrong.


Or perhaps I should say, it’s being used wrong. Let me give a specific example, and then I’ll explain.

image

Jony Ive’s new “icon grid” is a guide meant to ensure that different apps’ icons look harmonious on the home screen. That’s a lofty goal. The issue of whether a grid can really accomplish that is complex; most designers think that non-block-based designs (so, not paragraphs of text, not photos, not headings) require a lot of “optical adjustment”. This is fancy talk for “tweak it so it looks right.”

But whether we accept the idea of a grid or not, here’s the bigger point: no icon designer I’ve asked thinks Ive’s grid is helpful. In that sense, it’s wrongThe large circle is too big. Many apps in iOS 7 use it: all the Store apps, Safari, Messages, Photos… In all these icons, the big shape in the center is simply too big. Every icon designer I’ve asked would instead draw something like the icon on the right. To our eyes—and we get paid to have good ones, we’re told—this is more correct.

Now, it’s possible that Ive’s grid is simply being misinterpreted by the actual designers who put pixels to screen to make these icons. (I doubt that Ive himself fired up Photoshop and cranked these out.) His grid is a good guide of bounding boxes. That large circle represents the outside edge beyond which your icon’s shape should never extend.

Here’s an illustration of this concept:

image

The blue, hollow box is the maximum area the icon can fill in this toolbar. If your icon is a “full shape” (one that fills space very efficiently) it would be a mistake to simply make it the size of this bounding box. It would look too big. Instead, it should be inset slightly. That way, “pointy shapes” (with a lot of “inefficient”, protruding parts) can extend to the edge of that bounding box, and the two kinds of shapes will look good next to each other.

(It’s also worth noting that you should absolutely mix up “full” and “pointy” shapes. This kind of visual rhythm makes icons recognizable, and gosh darn it, it’s what makes all art look good.)

So, in this sense, the new app icons in iOS 7 are wrong.

austinkleon
Ivan Brunetti, Aesthetics: A Memoir
Brunetti’s an interesting guy. I love the spirit of the introduction—his humility and his contentment with just being one small member in a tribe of craftsmen…
“ I am aware that there is no originality in my work,...

Ivan Brunetti, Aesthetics: A Memoir

Brunetti’s an interesting guy. I love the spirit of the introduction—his humility and his contentment with just being one small member in a tribe of craftsmen…

I am aware that there is no originality in my work, that pretty much all I am doing essentially is making my own version of Peanuts (crossed with Robert Crumb) and a vastly, hopelessly inferior one at that….No matter. I am happy to be a subatomic particle whizzing around inside the seemingly infinite ocean of cartooning.

…and the the book trailer

As a teacher, I like to encourage my students to explore their own past and explore the things that shaped them. And from there, I think you can use that as raw material for whatever [else] you want to explore. I don’t think anyone should be ashamed of where they came from or the things that aesthetically shaped them….

I’m sure people will look at my drawing style and think, “That’s pretty simple. I can do that.” And actually, I think that’s good. That’s what I want people to say. Hopefully it will inspire someone to feel like they can do it and that they can take whatever limited ability or limited means…even just using the cheapest materials. […] The hardest thing for most people is simply getting started. That’s my hope [for this book] really: that people will look through it and just feel inspired to make something of their own and start valuing whatever it is they make.

If you haven’t read his book, Cartooning: Philosophy and Practice, it’s $10, and probably the best guide to cartooning ever written.

Source: yalepress.yale.edu
steal like an artist copying cartooning comics originality ivan brunetti my reading year 2013 books i have read