Artist: teyoliia
Monument Valley
“Hi! My name is Ken Wong, this is from Monument Valley, the new game I’m designing and art directing at ustwo™. I previously art directed Alice: Madness Returns, which was noted for it’s art, but probably isn’t exactly what you’re looking for on this blog :).”
Hyper Light Drifter: A Game By HeartMachine/Beau Blythe
Devlog: http://forums.tigsource.com/index.php?topic=35973.0;topicseen
Photoshop doesn’t do well with light pressure recognition. Making thick-to-thin strokes requires a lot more fidelity than would even be necessary with a proper sable brush and ink in meatspace. It blows out pressure at the low end and makes soft lines blobby as hell.
You can combat this by turning off the lowest pressure settings of your tablet at the driver level, but you shouldn’t have to. I want a brush engine that senses those slight variances and accurately translates them.
It’s possible. Manga Studio, which I’ve used for inking since about 2006, does a stellar job at light pressure translation. Getting feathered strokes that look like they came from my Raphael 8404 #4 sable brush is no harder than inking in the real world. Painter does a pretty good job of this too. At the very least, both allow you to tweak how the brush engine interprets your strokes on a per-brush-setting basis instead of using a sledgehammer on a finishing nail by leaving you with an only recourse of neutering your full range of pressure sensitivity at the driver level.
Photoshop, Illustrator, and Flash all exhibit this problem. I don’t know if it’s an interpolation/smoothing issue or something larger, but I do know that the result is shitty lines.
Since around the time of the Photoshop CS6 Beta, I’ve been attempting to create a brush that combats these shortcomings by dropping out some of the lowest pressure mark-making with a combination of flow and texture settings. The result is a brush that, while not 100% opaque at the lightest marks, provides a hell of a lot more fidelity and control.
This is a quick video of the brush in action. Here is the sales link for this and several other inking tool presets.
Your purpose, Mr Potato, is to be made into delicious chips so that I can eat you and all of your friends.
I’ve been working with the good people at Wired Italia quite a bit lately, on both the print and ipad editions of the magazine. These looping animations were commissioned to illustrate a feature on the best apps for different categories of consumer (geek, fitness enthusiast, family, workaholic, and globetrotter). It’s a fun challenge to do stuff that straddles new and traditional media like this, and I love the way they’ve been implemented in the app. Thanks to Daniela Sanziani for that clip, and her fantastic art direction.
Flick Champions World Edition [iOS, $0.99]
+ Great character design, variety in events
+ Good tutorials graphics
- Menus are a little flat - have trouble finding the next thing to tap on sometimes
timecowboy
A small part of a bigger thing which is for a gallery show thats coming up. I’ll make another post about it when it’s a bit closer with some more details.
I’m out of town at the moment, expect more updates when I’m back home!
setoshi-zombie
urhajos


